These are my notes for my CoPrototyping workshop (see below). This text is continuously being written and updates frequently.

A community of practice (CoP) is a community that practices something together.

Its members have common interests and goals. Together they find solutions to problems, exchange knowledge, learn by doing, collect implicit experience, support each other and have fun together.

This shapes common identity, strengthens collective intelligence and empowers civic communities. See also Étienne Wenger.
CoPRototyping: a CoP does prototyping.

A prototype can be any testable attempt to solve a specific problem: a product, a service, an experience, a startup, an activist group, a method, a technology, a strategy, a scientific study, a PR stunt, a campaign, a policy, a petition, a piece of art, a meme or even a movement!

Anything that helps tackle problems and achieve goals!

Citizen Science

CoPRototyping follows a Do It Together and Citizen Science approach instead of Do It Yourself (DIY) in order to increase solidarity and productivity in working on the prototype the CoP has chosen to develop.

Learning by doing prototyping.

Each member brings or learns skills needed for developing the prototype or parts of it (Lifelong Learning). Members learn from eachother (Open knowledge). Every member is teacher and learner at the same time.

Inclusiveness

CoPRototyping is inclusive and inviting.

Members of a CoP can be newbies, observers, learners, students, testers, makers, hackers, tinkerers, hobbyists, laypeople, autodidacts, experts, team leads, project managers, marketing managers, scientists, engineers, designers, developers, dropouts, career jumpers, employees, colleagues, retirees, visionairs, advisers, supporters, facilitators, fundraisers, investors, partners, stakeholders, competitors, collaborators, customers, or anyone who just wants to join. CoPRototyping promotes cross-functional teams. This is the Co (Co-creation/Co-design) of CoPRototying.

The inclusive character and low-threshold access, in particular for laypeople, amateurs, dropouts and citizens with low budget, makes CoPRototyping an unbureaucratic, flexible, dynamic and low-cost alternative to conventional, scientific and industrial prototyping, where required expertise, titles and salaries are limiting.

Individuals, neighbours, startups, businesses, organizations, NGOs and universities can join the CoP, so it may become a stimulating exchange hub between such entities.

To smooth onboarding, a newbie can have a buddy from the CoP who would tell him or her everything about the CoP, the prototype, the state of the art, future goals, etc. The newbie feels comfortable and welcome.

Problem bearers are explicitly invited to participate in CoPRototyping to solve their problems. They know their problems and pain points inside out and are most motivated to find solutions. They are ideally suited to find solutions if they use the right tools and receive support.

Virtual CoP (vCoP)

Members can participate from anywhere, when the CoP meets online via chat, video conferencing, hybrid-meeting or augmented reality. Members share videos, images and documentation with the rest of the vCoP and the world.

Avataring

Avataring means that a member (the avatar) with few or without practical skills is guided by a more skilled member (the flight controller) remotely. The avatar uses a head mounted camera and headphones to listen to the instructions of the flight controller, who sees everything the avatar looks at in real time. This is possible even in remote regions because of improved satellite internet with low latency. The avatar can fulfill complex tasks, such as building a prototype or doing troubleshooting, following the instructions given by the flight controller. The avatar learns by doing. No expert needs to travel to the in-situ location of the prototype.

Group development

A CoP may walk through the 5 stages of group development (Bruce Tuckman), a process where emotional challenges and conflict may arise between members, but which can be mitigated methodically to help the CoP to find back to harmony and productivity.

Members of a CoP can have any level of engagement. Occasionally, as a hobbyist, or up to fully professional, for example as a project manager, once the CoP has reached the financial means.

A CoP may or may not choose to have team leads, a core team or a sociocratic group structure.

Mindfulness

Mindfulness can help members of a CoP to improve empathy and listen attentively to their peers and identify their problems and worries. Introspection helps to understand their own situation. In criminal interrogation techniques, empathy leads to better results. Empathizing is the first step in the design thinking process (see below), where designers gather insights into users' needs, motivations, and problems. See also Mindfulness for Beginners by Jon Kabat-Zinn.

Root problem

Root cause analysis, 5 Whys, 5W2H, FTA, FMEA, 8D, Ishikawa diagrams, Pareto charts, etc. may help to dig deeper and identify the root causes of a problem.

Flow

To make performance and productivity more fluid and enjoyable conditions should be created, to favour flow state. Therefore, over-challenge and under-challenge should be avoided. Also read Mihály Csíkszentmihályi.

UX

Storytelling, customer journeys, hero journeys, personas, mood boards and roleplaying can be used to make the user experiance (UX) and context of a prototype more exciting.

Modularity

Complexity should be broken down into simpler and less tight coupled modules to promote replaceability, flexibility, interchangeability, testability, maintainability, reusability and scalability. See also modularity and seperation of concerns.

The members of the CoP structure their development and manufacturing process and share the workload by assigning tasks to each other, for example by doing sprint planning with Scrum or Kanban or following the principles of Agile and Six Sigma.

They frequently meet (online) to discuss goals, requirements, acceptance criteria, features, todos, milestones, retrospectives and troubleshootings of the prototype.

Minimalism

CoPRototyping follows Minimalism, keeping things simple, low-tech and low-cost following the principle "As much low-tech as possible, as little high-tech as needed!" Also see Doing more with less (Ephemeralization) by Buckminster Fuller, Less is more by Ludwig Mies van der Rohe, The Laws of Simplicity by John Maeda, and Keep it simple, stupid! (KISS). We can understand CoPRototyping as Reverse Innovation and Frugal Engineering done by laypeople.

Lean low-tech leapfrogs legacy!

Open source

Open source principles promote knowledge exchange and the creation of mutually supportive communities. A CoPRototying prototype is open source hardware and software, accessible and easy to copy by any citizen in the world: It provides easy to follow instructables on how to assemble the minimal viable product prototype, making it understandable for laypeople. The CoP encourage copycats to copy the prototype by even providing technical and troubleshooting support. Ideas and innovations copied from others can inspire your own creations and be passed on. In contrast to the secrecy and the Red tape of Copyright, "ideas ping-pong" helps society to grow and accelerate sustainable development.

Shodh Yatra

Shodh Yatra (the hindi word for research trip) can be applied: A CoP can walk around and ask people about innovations and life hacks they've come up with to solve their specific problems. The collected knowledge is then processed to make it available and accessible to everyone, even those without internet or electricity: the cross-fertilization of knowledge. See the Honeybee Network by Anil K. Gupta.

Zukunftswerkstatt (The Future Workshop)

It is designed to empower "ordinary citizens" to collaboratively solve social problems and creatively envision a better future, rather than leaving planning solely to experts and those in power. Read Zukunftswerkstatt by Robert Jungk, Rüdiger Lutz und Norbert R. Müllert.

Design Thinking

To initiate CoPRototyping or to target specific issues during the process, Design Thinking can be applied. It is a method that helps us to understand our fellow human beings (emphasize), to analyze their problems and needs (define), to activate our creativity (ideate) and to find solutions (prototype > test). It is essential that the problem-bearers participate in design thinking sessions, in order to help all stakeholders to understand very well the problems and root-problems to be resolved. See also Change by Design by Tim Brown.
Tim Brown, Change by Design



Lean

Since the prototype is not developed in a secret lab, but rather observable in real time on social media, anyone anywhere can participate in the CoP/vCoP, can give feedback, do user testing, make questions and proposals, express needs, troubles and ideas. The prototype is developed by its users! This generates valuable insights from the early beginning. It promotes short feedback loops: build-measure-learn. See The Lean Startup by Eric Ries. It allows the prototype to be adjusted quickly to needs and demands. The R&D process becomes lean by reducing waste (Muda) and the risk of dead ends (Waterfall). See also Lean Manufacturing.

Viability

The prototype must be checked for feasibility and viability, e.g. by SWOT. Effort and quality control can be optimized through methods such as Priority Matrix, Eisenhower Matrix, Pareto principle and other best practices.

Fail Fast

The prototype is aimed to reach a Minimum viable state in order to make it testable ASAP. It follows the principle of Fail fast.

Testing

Various tests can be carried out on the prototype: User tests, A/B Tests, Unit testing, Test-Driven Development (TDD) and Benchmarking

Pivot

When tests and user feedback prove assumptions and hypothesis wrong and a prototype does not fulfill expectations, a pivot might become necessary in order to avoid further waste on time and budget (Muda, Sunk Cost Fallacy). A pivot is a fundamental shift in design or strategic direction based on insights gained from testing. Cognitive biases are a primary cause of wrong assumptions. Examples are Confirmation bias or anchors. To counteract misleading assumptions and fallacies, a falsification mindset can be helpful in actively questioning one's own beliefs, theories, ideas, and possible Groupthink within a CoP. A pre-mortem analysis can be carried out in advance of a project or prototype. Trying to find the balance between Status quo bias, an irrational preference of the comfort zone, and Pro-innovation bias,a tendency to overvalue new ideas and experiments while overlooking the merits of existing and traditional approaches. Also read Thinking, Fast and Slow by Daniel Kahneman

Continuity

The prototype development process follows the principles of continous integration / development / deployment / delivery (CI/CD).This applies not only to software development, but to prototyping and development in general. Thus, the prototype will always remain a prototype.

This text itself can be considered a prototype that will be continually improved and updated. Refresh this page regularly. Feel free to suggest content that should be added to this text or become a co-author. Thank you! Write to hi@1769.eu

Business development

An open source prototype may be forked by companies to develop freemium versions. Companies can develop an open-source business model around the prototype. They can offer services and products such as installation, maintenance, technical support, customisations, consulting, coaching, selling building parts/sets etc.

Companies can send their employees to join the CoP to bring in and take out know-how and to get access to the CoP's network.

Companies will find talent within the CoP. Talent acquisition is critical in order to face skill shortage nowadays.

Members of a CoP might become employed by a company for instance to develop a freemium version, because they have the vision and expertise. This can be attractive to career jumpers and autodidacts, who cannot or do not want to pursue an university career.

CoPRotoyping can be initiated, sponsored or supported by companies, schools, universities and nonprofit organizations in order to stimulate and promote the visibility of their business, education, science or charity.

Companies and institutions can contribute by lending tools and equipment and, most importantly, sharing their know-how.

Early adopters might detect and face issues because of the immaturity of a prototype and help to troubleshoot. They participate in the CoPrototyping process by expressing their needs. They give valuable feedback and insights to the CoP. They may pay for a freemium version at some point later and become future customers. This should motivate companies to sponsor the CoP to develop open-source prototypes.

Transparency

Potential investors and promoters can observe the R&D process and progress of the prototype, because it's fully transparent. This creates trust and motivation to make an investment or otherwise support.

PR

Since the CoPRototyping is transparent and well documented on social media and integrates in local and global communities, followers and early adaptors spread the word of mouth. This creates visibility, a powerful marketing effect kicks in. It creates attention, communication and engagement. Prototyping and public relations become one thing. This is the PR of CoPRototyping.

Legal

CoPs doing CoPRototyping can be organized as a non-profit organization, cooperative or social enterprise.

Funding

The CoP may accept donations, public funding by governmental or educational entities or private sponsoring and funding by companies and investors.

Impact

CoPRototyping follows the principles of Business ethics, Values-based Innovation, Corporate social responsibility Circular economy, recycling, upcycling and the Right to Repair to achieve greater sustainability and resilience.

Therefore counterproductive strategies such as Planned obsolescence and Vendor lock-in must be avoided. See also Failure by Arjun Appadurai and Neta Alexander.

Hacktivists can join the CoP to co-develop a sustainable and open source prototype to contribute to a fair, circular and collaborative economical system.

Education

Educators can join a CoP to find subjects and materials within their prototype. The prototype can be an object for applied and interdisciplinary learning and experimentation for scholars and students.

Empowerment

Let's take fate into our hands!

Citizens, neighbors, kids, students, friends and families: Start your CoPs! Do CoPRototyping! Don't hand over all your worries and problems to politicians, corporations, saviours and their beautiful promises. Because often you can help yourself with your strong community and everyones powerful tools. Tools that are proven to work, otherwise companies wouldn't use them. You can develop all kind of prototypes and problem-solving strategies yourself efficiently or fork some and build custom versions for your specific needs and circumstances.

CoPs when doing CoPRototying share costs, effort, know-how, revenue and fun. They become more self-sufficient, reduce expenses, become part of a global, collaborative network, become more decentralized, more independent from lock-ins, global supply chains and monopolies. CoPs achieve resilience.

CoPRototyping is R&D for sustainable innovation. Participate in an open, collaborative, participative, circular, fair and free market!

In my Podcast "Optimal Gini" CoPRototyping is being discussed.

Metaphor: A CoP orbiting its prototype.







Prototypes so far developed with CoPRototyping:

xponix

An small aquaponics-protoype for sustainability education and food sovereignty was built. Aquaponics is multidisciplinary: It unites agriculture, crops science, livestock (water animals), biochemistry (the nitrogen cycle, water nutrients and quality), plumbing, engineering, microelectronics (sensors, microcontrollers, Arduino, Raspberry Pi), power electronics (e.g. solar), programming, IoT (Internet of Things), big data, smart farming, product design (biodegradable plastics, recycling, etc.) and cooking. It is scientific, didactic, applied, and crafting. It speaks to different personalities, backgrounds, and levels of knowledge. Later the prototype lead to a bigger prototype developed by the SmartCityFarm e.V. in Berlin.

The new prototype asks questions such as: "Can industrial production systems be scaled down and simplified to the point where it can be operated by laypeople, neighbors or students? Can we efficiently do automated self-sufficiency? Can we compete with the supermarket? Can we overcome inflation ourselves?" Join the CoP!
sí = smart irrigation

Low-tech smart irrigation prototype for urban and school gardens. The goals are to educate and "learn by prototyping" about low-tech (sensors, IoT, electronics, programming, soil science), to sensitize about the value of water, to save water and work and increase yield. Join the CoP!
Bubble Tea

If there are algorithms that divide society (X, TikTok, Instagram), there must be algorithms that unite society. During winter semester 2024/2025, students at the University for Sustainable Development in Eberswalde developed a prototype for a communication-codex to bring people from diverse bubbles together and counteract polarization, while having tea together. It originally was called 'Austauschbörse'. The prototype was be further developed during the wintersemester 2025/26: An algorithm to build trust and enable discussion about difficult social issues without aggression taking over. Randomly selected citizens are invited as test subjects: In the market square, at the train station, by phone. The prototype is being developed using CoPRototyping during another 30 hours session. Ingredients include empathy, respect, non-violent communication, soft skills, diplomacy, active listening, conflict resolution techniques, mediation skills, emotional intelligence, and positive reinforcement. See also 1769.eu/bubbletea
User testing at HNEE
Mind map of concepts and tools for CoPRototyping.
See map in big
CoPRototying sessions

CoPRototying is a "framework" and "toolbox" with industry methods and product development strategies such as Design Thinking and Lean Startup. It empowers citizens to resolve their daily issues.

In a structured and moderated process the participants empathize with others, analyze problems, activate their creativity, let ideas flow, utilize resources, check feasibility and viability and develop and test a prototype as a solution attempt.

The participants can be randomly mixed or an old, familiar, well-practised team.

They can be ramdom citizens, regulars' tables, neighbors, family members, school classes, research groups, start-ups, focus groups, c-level executives, corporate departments, workforces, non-profit organizations, cultural associations, sports clubs, or any other CoP.

They bring their very specific problem that they have been suffering from for a long time, or the problem can be identified as their common intersection during the workshop.

A session typically lasts 3 to 6 hours for teams of 5 to 30 persons. The longest session lasted about 30 hours but could be longer.

Moderator

David (1769.eu) has conducted 27 CoPRototying sessions so far.

He has worked as a senior software engineer in agencies and the industry. He has gained experience in project management and art production. He learned Design Thinking at MING Labs. He co-founded the SmartCityFarm e.V. Since 2022, he has been working as a tech coach and design thinker.

You can book a CoPRototyping session for your CoP, team, org, school or business via hi@1769.eu

"I'd like to contribute to a nature-human-inclusive world."
CoPRototying session at Kunsthalle Mannheim on 25.11.2023
CoPRototying session done with students from CIEE at Taut Pavillion Zukunftskiez Dammweg Berlin on 15.09.2025
CoPRototying session at the University for Sustainable Development Eberswalde, 12.11.2024 - 21.01.2025
CoPRototying session at Una Europa Student Congress on 19.09.2024
CoPRototying session at CityLab Kiezlabor on 11.09.2023
CoPRototying session with BAUFACHFRAU e.V. on 18.10.2024
CoPRototying session with NABU/NAJU on 01.11.2025